November 20, 2008




Hovr Launches Free Mobile Gaming Community ...
2/26/07 — Forbes.com
Mobile Gaming Communities on the Rise ...
2/26/07 — Wireless Week
Hovr Gets Off the Ground ...
2/26/07 — Game Daily Biz
Hovr Launches Free Mobile Gaming Community ...
2/26/07 — GameZone Online


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Web3D Banner
Conference Program
Sponsored By:
Alias
CGW
Web3D Consortium

Demo Sessions:
Web3D Consortium
Web3D Consortium

Day One - 3D on the Web...
8:00 Coffee & Pastry Service
8:25 Opening Remarks - Sam Staples, Acacia Research Group, Jenny Donelan, Computer Graphics World
8:30 Keynote - Tony Parisi, President, Media Machines
8:55 Web 3D One Year Later: Where do We Stand?
  Last year at our first Web 3D Conference we heard a great deal about the opportunities and obstacles facing the industry. Which companies and technologies have stayed the course and which have fallen by the wayside - and why? What is the secret of successful web 3D companies- and are they still around because of their technology, their content, or their communication skills?
 
  • Jim Connelley, Director of Business Development, Cybelius
  • Miriam Geller, Senior Product Manager/Director & Shockwave Player, Macromedia
  • Tony Parisi, President, Media Machines
  • Neil Trevett, President, Web3D Consortium
9:50 Demo Session - Alias|Wavefront
10:00 Repurposing and Building 3D Content for the Web
  The web, powered by a bevy of new and evolving 3D technologies, represents a huge outlet for content - both newly created and existing. Will repurposed 3D assets constitute the majority of content over the next few years? Will the web serve primarily as a means of delivering content to be viewed in a different application? What types of 3D assets are successfully transitioning to the web and how does repurposing stack up against specially-created content?
 
  • Rick Benoit, Strategic Marketing Manager, Intel
  • Benoit Cloutier, Co-Founder & CTO, MindAvenue
  • Michael Lynch, CEO, Right Hemisphere
  • Jim Giebutowski, Director of Content Publishing, SolidWorks
  • Ron Fritz, Managing Partner, TechSoft America
11:10 Presentation - Roman Ormandy, President, Caligari
11:20 Presentation - Neil Trevett, President, Web3D Consortium
11:30 Breakout Groups - TBA
12:00 Lunch Service/Keynote - Alex St. John, President & CEO, WildTangent
1:30 The Future of Web 3D Applications
  If the e-commerce and entertainment markets aren't big enough to keep you busy you might take a look at the opportunities in B2B. From internal corporate communications to distance learning, this market is already big and will just keep on growing. What are the opportunities for Web 3D applications in the B2B space? How big are the markets and how do you get in?
 
  • Ken Deaton, Founder, 3DNA
  • Jeffrey Schwalm, Director of Sales, Cybelius
  • Monette Stephens, VP of Technology & Strategy, Mental Images
  • Don Brutzman, Associate Professor, Naval Postgraduate School
2:45 Demo Session - Anark Corporation
2:55 Successfully Selling 3D for the Web
  To those unfamiliar with the advantages of 3D graphics, web 3D technology can be a tough sell. How are some of the successful web 3D companies marketing this revolutionary new technology to end users, content owners, and potential investors? What are the benefits of using web 3D over conventional technologies and how can this be communicated to customers?
 
  • Joe Wilson, VP of Business Development, Anark Corporation
  • Joseph Oliver, Director of Business Development, Cycore North America
  • John Hanke, CEO, Keyhole
  • Tony Miranti, President, TechniCon
  • Anil Sabharwal, Director of Product Marketing, Viewpoint
4:15 Breakout Groups - TBA
 
Day Two - ...and Beyond
8:00 Coffee & Pastry Service
8:25 Opening Remarks - Michael Arrington, Acacia Research Group
8:30 Keynote - Neil Trevett, President, Khronos Group
8:55 Migrating Web 3D to New Platforms
  The technologies may have been developed to bring 3D to the web via PC, but is there revenue to be found in migrating to cell phones, PDAs, kiosks, intranets, or other platforms? We'll hear from some of the companies who aren't waiting around for the web 3D revolution, but have chosen to investigate other avenues for delivering applications based on their technology.
 
  • Kent Libbey, President & CEO, iVast
  • Mark Yahiro, President, Pulse
  • Alex St. John, President & CEO, WildTangent
  • Anil Sabharwal, Director of Product Marketing, Viewpoint
9:50 Demo Session - REALVIZ
10:00 3D Content and the Connected Handheld
  Capable, connected handheld devices - from smart phones to next-generation PDAs - are hitting the market and users are hungry for content. Do 3D web applications have a home on the palmtop? What content will keep mobile users coming back for more…and more?
 
  • Tim Harrington, Senior VP/Engineering, Eyematic
  • Seth Reames, Overseas Marketing Manager, Hi Corp.
  • Mike Pell, Lead Program Manager/MSN Mobile, Microsoft
  • John Austin, President & CEO, Numerical Design Ltd.
11:20 Demo Session - Alphabit
11:25 Demo Session - Alias|Wavefront
11:30 Breakout Groups - TBA
12:00 Lunch Service/Keynote - Roger Chandler, Development Manager/Emerging Platform Labs, Intel
1:30 Cross-Platform 3D Technologies and Techniques
  While standards and cross-platform development technologies may someday help sort out the tangles of deploying applications across multiple platforms, the difficulties are still staggering. How can application developers get their 3D technologies off the PC to cell phones, PDAs, game consoles, set tops, and the myriad other connected devices of the world? Is the answer open standards or proprietary technologies?
 
  • Arthur Orduna, VP/Marketing, Canal+ Technologies
  • Gene Feroglia, President & CEO, iSurfTV
  • Neil Trevett, President, Khronos Group
  • Rick Rafey, Director/ePlatform Technology Center, Sony Corp. of America
2:45 Presentation - Dan Kraus , Director of New Business Development, Kaydara
2:50 3D Tools: The Impact of Emerging Platforms
  Traditional 3D tools are evolving hooks into the networked world and we'll hear from some of the leading 3D toolmakers about how the web and other emerging platforms are affecting their products and business plans. What's their process for adopting new features - are they being built in-house or licensed from strategic partners? What web- or platform-specific features do they foresee for their tools? Each participant will give a five-minute presentation, audience Q&A will follow.
 
  • Geoff Foulds, Games & Interactive Marketing Manager, Alias|Wavefront
  • Steve Cooper, President, Curious Labs
  • Dave Campbell, Strategic/Product Marketing Manager, discreet
  • Arnie Cachelin, LightWave Development Manager, NewTek
  • Paul Babb, President & CEO, Maxon Computer
  • Emmanuel Javal, President, REALVIZ
4:20 Breakout Groups - TBA